The 14-Point Structural Model

Rarity Architecture

Rarity is structural, built into every relic.

14
Point System
01 — Model

Trash Relics uses a fixed mathematical rarity model built on five core structural traits.

02 — Score

Each relic earns a Base Score out of 14, set by fixed architectural rules rather than by how it happens to look.

03 — Position

This system defines each relic’s fixed structural position within the permanent 5,000-piece archive.

How the 14-Point Rarity System Works

Every relic runs through the same scoring sequence, with nothing expanded, rebalanced, or adjusted after the fact.

Step 01

Structural categories assigned per relic

Step 02

Fixed structural point values

Step 03 — Total

One combined total score

Base Score /14

The scoring model is permanent, and the values stay where they’re set.

Core Structural Traits

Common
Category: Environment

Sets the environmental backdrop a relic sits in, and fixes where it lands within the post-human archive.

  • Base terrain
  • Urban decay zones
  • Wasteland interiors

This is the base layer everything else builds on.

Uncommon
Category: Effect

Visible environmental effects expressing decay, contamination, pressure, or post-human transformation.

These effects intensify the scene without breaking its structural coherence.

Rare
Category: Double Trash

Layered discarded objects or compounded waste forms that increase structural density.

These relics carry more density and environmental weight.

Ultra Rare
Category: Colour Variation

Controlled tonal anomalies within the image structure. These anomalies suggest contamination, instability, or rare environmental disturbance within the archive.

Category: Sky Phenomenon

Unusual atmospheric conditions affecting the wider environment of the image. These traits signal large-scale atmospheric disruption within the Trash Relics archive.

Maximum Rarity Score

A relic’s rarity score comes from its five core structural categories and nothing outside them.

0Base Score14

14/14

Maximum Score

There are no extra categories to add. The system never recalculates or expands.

The 14-point model is fixed and closed for good.

Bonus Traits

Not Included in the 14-Point Score

Some relics carry extremely rare embedded attributes, hidden structural details tucked into the archive. These bonuses don’t touch the /14 score.

Outside /14

Easter Egg

Hidden structural anomaly. Affects TRC weighted distribution.

Outside /14

No Trash

Absence as structural exception. Affects TRC weighted distribution.

TRC is a weighted distribution mechanism, and distribution is all it handles. It has nothing to do with profit, promises, or speculation.

These bonuses live outside the scoring architecture.

Structural Distinction

These relics don’t use the 14-point rarity model. They sit outside the mathematical architecture.

Five Upper Relics

The community calls these God Tier. It’s a nickname people gave them, with no actual hierarchy behind it.

The One

A single 1/1 relic that sits outside the 14-point model and apart from the Five Upper Relics. It isn’t part of the initial sale.

These are exceptions inside the archive, recorded like everything else.

Structural Finality

Trash Relics is a fixed NFT archive built on permanent structural rules.

5,000 Fixed Relics
Immutable Rarity Logic
Closed Scoring Architecture

Rarity is set by structure
and stays where it lands.